Tag: Ubisoft

Beta Impressions: The Division


An Atomic Moo Gaming Review of Ubisoft’s new Tom Clancy Game

An Original Article by Atomic Moo’s Chief Gamer: Numbers

When it comes to jingoistic military fiction, one of the masters is undoubtedly Tom Clancy. His novels have been translated into multiple languages, adapted into movies, and deployed around the world like the freedom-defending characters depicted in his works. Though he is no longer with us, his name lives on, attached to video games which have little, if anything, to do with his writing. Games such as Ubisoft’s Tom Clancy’s The Division.SeIWbDy
Recently, many brave Agents were dropped into virus-ravaged New York City, and your friends here at True Game Truths were among them. These are our stories of Ubisoft’s Tom Clancy’s The Division’s beta’s shenanigans. This article specifically deals with The Division’s beta test and in no way reflects the final retail product. At least, we certainly hope it doesn’t.

Once again, Ubisoft calls a pre-release stress test a “beta,” which is clearly not the right term at this point into the game’s development. While it did not include the entire full version’s content, it is infinitely more stable than a true beta would be. Consider it a demo.lK7Sycr
After launching the mandatory proprietary Uplay client, making a Uplay account, adding friends to said Uplay account, and allowing the game to update through the Uplay launcher (even if you own the game through Steam and have a populated Steam friends list), you can finally load up The Division. Players expecting a main menu will have to wait through a “beta gameplay tips” video.

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The Art of Watch Dogs

An Atomic Moo Book Review


Last May, Ubisoft released a new 3rd person RPG called Watch dogs. Now fans of the game can explore the art behind the game’s rich digital world in a single hard back book called The Art of Watch Dogs!Image_08 Published by Titan Books, this comprehensive volume, by Andy McVittie (with forwards by art directors Mathieu Leduc and Sidonie Weber) features the art and design that form the dark world of hackers and corporate gangsters making up a near future Chicago. Here’s the synopsis:

In today’s hyper-connected world, Chicago has the country’s most advanced computer system, known as the CtOS. Concept art and sketches show how the developers designed a living, breathing and “hack-able” cityscape. This book will focus on Aiden Pearce, his allies and enemies, building a new Chicago, and the design of the tech and gadgetry to hack and control CtOS.

Okay, I say this of almost all the art books I review, but I do really love these books. I can’t review the game, only the book, but these books have a lot of value for anyone with an interest in gaming, gaming production, art, digital illustration, or even logo and graphic design work. I really don’t know if Watch Dogs is a good game or not and, frankly, I don’t care.Image_09 However; the book based on the game takes the reader through the character development and world building that make a dark, hacker infested, city. I especially enjoyed the logo work and background images that decorate the cities grimmy city walls and alleys. The design team created this wonderful form of graffiti dominated by ASCII symbols that (to me at least) represents a great sort of modern, 1984-Big Brother, vibe with futuristic rebellion. Over all, I enjoyed this volume and I’ve been using it for both artistic reference and insights. Now, I just need a gaming system, and time, to actually play the game. damn.

The Art of Watch Dog is now available in all major books stores or you can get your copy online at Titanbooks.com. I’ve posted a few sample images below (along with a preview of the actual game), but since most of these are from my crap-ass scanner, I fully recommend looking this book up in stores to see a better representation of what is inside. All the same, I hope this captures at least a little bit of what makes the book cool.


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Atomic Moo Comic Review: Max Payne 3 The Complete Series and Assassin’s Creed: Hawk

Max Payne and Assassin's Creed Covers

So Titan sent us a couple more graphic novels to review, based on popular video game series Max Payne and Assasin’s Creed. Unfortunately I’ve never played either, but I did promise Trog I would read through them both. Sorry, I’m not much of a gamer (although I’ve been getting disturbingly addicted to Team Fortress 2 lately… DAMN YOU VALVE!), and I feel like I’m going into this pretty half-assed. Having said that, here we go….

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Atomic Moo Book Review of The Art of Assassin’s Creed IV, Black Flag!!!


Dammit! I want to be a pirate-assassin too! It’s not fair I have to live this crappy life in the early 21st century… full of technology, medicine, and internet porn. I’d rather be like old Edward Kenway and live in a time of high seas adventure, poor dental hygiene, and treasure chest brimming with gold! Oh, and islands chuck full of naked island girls just waiting for a bearded European god to come a shore. Not that Ubisoft’s latest blockbusting Assassin’s Creed sequel is full of naked island girls. It’s not. It’s actually full of action, cool graphics and fantastic art! Stunning and beautiful 18th century, Caribbean Islands, pirate-assassin art!Assassins-Creed-IV-Black-Flag-Concept That’s right folks, this is an art book for The Art of Assassin’s Creed IV, Black Flag. Published by Titan Books, this 190 page volume of brilliant art and design where in “tales of mutiny, cruelty and debauchery become part of the color palette!” Check out the books official description:

The recently announced Assassin’s Creed IV Black Flag sees a sea change for the game franchise with a harsh new setting in the Golden Age of pirates.Assassins-creed-4-10 With intricately detailed environments and finely honed and evocative historical re-imaginings, The Art of Assassin’s Creed IV Black Flag includes the game’s vast nautical gameplay, and its amazing range of locations, characters and action.

The book really is pretty cool and gives a great look at the character design, landscapes, and ships that make the game great. According to the book, much of the look of the game is based on historical fashions and places.Assassin'sCreed1 Not to say that they didn’t take some artistic and stylistic license with the looks of characters and ships, but it’s at least a deviation away from the “Disney” like idea of pirates that dominate popular culture right now. I personally enjoyed the many pages about ships, battles, and (of course) ship battles! C’mon, I’m a dude. I love seeing two pirate ships hurling cannon balls at each other!

Below I’ve posted a few images from the book. Unfortunately my scanner is still defunct so I had to pull all the images from the Web. However, they are all from The Art of Assassin’s Creed IV and (like always) just the tip of the ice berg. For a better look at the book you can find it in all major book stores or at Titan Books online store!


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