An Atomic Moo Gaming Review of Ubisoft’s new Tom Clancy Game
An Original Article by Atomic Moo’s Chief Gamer: Numbers
When it comes to jingoistic military fiction, one of the masters is undoubtedly Tom Clancy. His novels have been translated into multiple languages, adapted into movies, and deployed around the world like the freedom-defending characters depicted in his works. Though he is no longer with us, his name lives on, attached to video games which have little, if anything, to do with his writing. Games such as Ubisoft’s Tom Clancy’s The Division.
Recently, many brave Agents were dropped into virus-ravaged New York City, and your friends here at True Game Truths were among them. These are our stories of Ubisoft’s Tom Clancy’s The Division’s beta’s shenanigans. This article specifically deals with The Division’s beta test and in no way reflects the final retail product. At least, we certainly hope it doesn’t.
Once again, Ubisoft calls a pre-release stress test a “beta,” which is clearly not the right term at this point into the game’s development. While it did not include the entire full version’s content, it is infinitely more stable than a true beta would be. Consider it a demo.
After launching the mandatory proprietary Uplay client, making a Uplay account, adding friends to said Uplay account, and allowing the game to update through the Uplay launcher (even if you own the game through Steam and have a populated Steam friends list), you can finally load up The Division. Players expecting a main menu will have to wait through a “beta gameplay tips” video.